Kessig Naturalist // Lord of the Ulvenwald (MID-231) - Innistrad: Midnight Hunt: (Double Faced Transform) Foil
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Card TypeCreature — Human Werewolf // Creature — Werewolf RarityUncommon ArtistJohan Grenier Legalities NOT LEGALStandard NOT LEGALFuture LEGALHistoric LEGALTimeless LEGALGladiator LEGALPioneer LEGALModern LEGALLegacy NOT LEGALPauper LEGALVintage NOT LEGALPenny LEGALCommander LEGALOathbreaker NOT LEGALStandardbrawl LEGALBrawl NOT LEGALAlchemy NOT LEGALPauper Commander LEGALDuel NOT...
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Whenever Kessig Naturalist attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Lord of the Ulvenwald
Other Wolves and Werewolves you control get +1/+1.
Whenever Lord of the Ulvenwald attacks, add R or G. Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Whenever this creature attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Other Wolves and Werewolves you control get +1/+1. Whenever this creature attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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