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Burly Breaker // Dire-Strain Demolisher (MID-174) - Innistrad: Midnight Hunt: (Double Faced Transform) Foil

Regular price
$0.18
Regular price
$0.18
Sale price
Card TypeCreature — Human Werewolf // Creature — Werewolf RarityUncommon ArtistJustine Cruz Legalities NOT LEGALStandard NOT LEGALFuture LEGALHistoric LEGALTimeless LEGALGladiator LEGALPioneer LEGALModern LEGALLegacy NOT LEGALPauper LEGALVintage NOT LEGALPenny LEGALCommander LEGALOathbreaker NOT LEGALStandardbrawl LEGALBrawl NOT LEGALAlchemy NOT LEGALPauper Commander LEGALDuel NOT...
Type: MTG Single
Sku: MTG-MID-174-F-WKWYL0KWPB-1
Availability: In stock Out of stock
Condition

Free Delivery and Returns

Free standard delivery on orders over $175.

Delivery may take longer than normal. Check your estimated delivery date at checkout.You can return your order for any reason, free of charge, within 60 days.

Burly Breaker // Dire-Strain Demolisher (MID-174) - Innistrad: Midnight Hunt: (Double Faced Transform) FoilBurly Breaker // Dire-Strain Demolisher (MID-174) - Innistrad: Midnight Hunt: (Double Faced Transform) FoilBurly Breaker // Dire-Strain Demolisher (MID-174) - Innistrad: Midnight Hunt: (Double Faced Transform) FoilBurly Breaker // Dire-Strain Demolisher (MID-174) - Innistrad: Midnight Hunt: (Double Faced Transform) Foil
Creature — Human Werewolf // Creature — Werewolf
Uncommon
Justine Cruz
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Burly Breaker

Creature — Human Werewolf

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)



Dire-Strain Demolisher

Creature — Werewolf

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.)

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8/7
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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