Skip to content

Skip to product information
1 of 4

Faithbound Judge // Sinner's Judgment (VOW-012) - Innistrad: Crimson Vow: (Double Faced Transform) Foil

Regular price
$0.72
Regular price
$0.72
Sale price
Card TypeCreature — Spirit Soldier // Enchantment — Aura Curse RarityMythic ArtistSvetlin Velinov Legalities NOT LEGALStandard NOT LEGALFuture LEGALHistoric LEGALTimeless LEGALGladiator LEGALPioneer LEGALModern LEGALLegacy NOT LEGALPauper LEGALVintage LEGALPenny LEGALCommander LEGALOathbreaker NOT LEGALStandardbrawl LEGALBrawl NOT LEGALAlchemy NOT LEGALPauper Commander LEGALDuel NOT...
Type: MTG Single
Sku: MTG-VOW-012-F-AMSFS7DW10-1
Availability: In stock Out of stock
Condition

Free Delivery and Returns

Free standard delivery on orders over $175.

Delivery may take longer than normal. Check your estimated delivery date at checkout.You can return your order for any reason, free of charge, within 60 days.

Faithbound Judge // Sinner's Judgment (VOW-012) - Innistrad: Crimson Vow: (Double Faced Transform) FoilFaithbound Judge // Sinner's Judgment (VOW-012) - Innistrad: Crimson Vow: (Double Faced Transform) FoilFaithbound Judge // Sinner's Judgment (VOW-012) - Innistrad: Crimson Vow: (Double Faced Transform) Foil
Creature — Spirit Soldier // Enchantment — Aura Curse
Mythic
Svetlin Velinov
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Defender, flying, vigilance

At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.

As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.

Disturb 5WW


----------------------

Sinner's Judgment

Enchant player

At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.

If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
Defender, flying, vigilance
At the beginning of your upkeep, if this creature has two or fewer judgment counters on it, put a judgment counter on it.
As long as this creature has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb

Enchant player
At the beginning of your upkeep, put a judgment counter on this Aura. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
img01